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Modeling a Human Head with NURBS Modeling realistic and animation friendly human face becomes much easier using Softimage SP2Õs new function, DropPoints and SlidePoints. This head can talk, blin ... |
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of agency 6 |
2003-11-21 00:00:00 |
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Other XSI links You should check out these other XSI resources on the internet. <br>Some have shaders and scripts you can download and inspect for ideas. Others have cool images ... |
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of agency 6 |
2003-11-21 00:00:00 |
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Face Modeling with the GAP: At A Glance Face Modeling: At a Glance<br><br>Topics Covered<br><br>The Generic Attribute Painter is a fantastic tool to edit surface geometry quickly and ea ... |
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2003-11-21 00:00:00 |
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Easy Character Setup in Maya <big><b>Introduction</big></b><br><br>Most of the recent information on setting up a character (or «rigging« as it« ... |
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2003-11-21 00:00:00 |
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Introduction to Softimage|XSI 1.5 This article was written for ww.3Dgate.com December 2000<br>Author: Anthony Rossano<br>Editor: Abby Albright<br><br>When the fine folks at Softi ... |
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2003-11-21 00:00:00 |
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Animating Clusters, Cluster Centers, and the Wave Effect: Introd Introduction<br><br>Clusters have a useful purpose - they can be pinned to other objects, and other objects can be pinned to them. This solves a very thorny ... |
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2003-11-21 00:00:00 |
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Human Facial Animation We spend a lot of time looking at other peopleÕs faces. In fact, the degree to which you look at a person while they talk tells them whether or not you are payin ... |
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2003-11-20 00:00:00 |
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Mesmer at Siggraph 2000 <table width="600" border="0" cellspacing="0" cellpadding="0">
<tr>
< ... |
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2003-11-20 00:00:00 |
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Low Polygon Modeling in Maya Chapter 3: Modeling: Low Poly, High Powered Gun
<br>By Lane Daughtry
<br><b><center><big><big>Low Poly, High Powered Gun: At a Glance ... |
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anthor of agency 6 |
0000-00-00 00:00:00 |
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Tuesday's Events in San Diego Here are a few pics of what went down on Tuesday 7.29.2003 at SIGGRAPH
[newline][newline]<a href="http://www.mesmer.com/public/"http://www.mesmer.com/images/siggraph/tuesday/dscn0371.jpg"" ... |
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2003-07-30 00:00:00 |
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Monday haps from Anthony and Brian Happy Monday! Lots of pics today, and some big news from discreet. First, a few shots of the
[newline]convention center. Here's a couple from outside:
[newline][newlin ... |
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keto of agency 6 |
2003-07-30 00:00:00 |
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Sunday Pictorial from SIGGRAPH We were at an all-day Discreet Training Center manager meeting, so not a whole lot of pictures taken today. Here's a few of Paul Lypaczekski, General Manager of Di ... |
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2003-11-24 00:00:00 |
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Tatoos of SIGGRAPH Welcome to the first installment of The Tattoos of Siggraph!
[newline][newline]First up is Edgar Martinez from Miami (and originally from Venezuela), an animator for ... |
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keto of agency 6 |
2003-11-24 00:00:00 |
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Saturday: Mesmer invaded San Diego this morning. The weather is balmy bordering on muggy, though it seems to be improving to the "75 degrees and sunny" that is basically a daily certainty around here. There was a l ... |
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keto of agency 6 |
2003-11-24 00:00:00 |
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Complex Lighting in SoftImage XSI Unless you've been animating in a cave for the last year, you will have heard by now that Avid|Softimage has at long last released XSI Version 3.0, the latest ... |
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2003-06-13 00:00:00 |
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Writing A Simple Shader Extension For Mental Ray & XSI Writing A Simple Shader Extension For Mental Ray & XSI<br>
[newline]Creating A Constant Shader For Minimal Complexity<br>
[newline]Daniel Joseph Pezely ... |
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of agency 6 |
2003-02-07 00:00:00 |
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Using a 5 button mouse for 3D Using A Four or Five Button Mouse
[newline][newline]For 3D Modeling & Animation Especially For Softimage XSI & Maya Users
[newline][newline][newline]1. Intr ... |
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2003-05-30 00:00:00 |
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Making a Fireball Effect in Maya Topics Covered
This tutorial will demonstrate and explain the process by which OpticalFX may be used to spawn and animate a fireball effect. This tutoria ... |
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2003-01-28 00:00:00 |
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