version: within months, named author is

LISTING 11 OF 11 articles, FROM 0 TO 11
ICON TITLE STEPS RATING AUTHOR DATE FEATURE

Maya for Games Video 101
Follow along with Mesmer Maya Instructor Rick McCann in this exciting series of nine Quicktime Streaming videos as he runs through the workflow of creating game art with ...
9 **** Rick McCann of agency 6 2004-03-25 00:00:00
Video Tutorial: Maya Games Intro - Section 4
Rick McCann, Mesmer Maya instructor is your guide in this movie, which covers the edit polygon menu. Please leave a comment to tell us what you think of the free c ...
0 *** of agency 6 2004-01-21 00:00:00
Chapter 4: UV Mapping: Texture Mapping the Gun: At a Glance
Topics Covered
This goal of this tutorial is to familiarize you with the process of working with a slightly more complicated object that requires a bit more work to a ...
3 ****** Lane Daughtry of agency 6 2003-11-21 00:00:00
Streaming Movie: Alias|Wavefront Maya: Unwrapping UV Maps


One of the problems to overcome when defining the UV mapping for a model is overlapping faces. On a mechanical, blockish model this can ...
0 ****** Lane Daughtry of agency 6 2004-02-03 00:00:00
Chapter 5: Games and Character Setup: Scaling a Rig: At a Glance
***See figure mg.016.5.scaleBeauty.jpgTopics Covered
This tutorial is designed to get you familiar with the process of scaling a rig to fit another character that is ...
4 **** Lane Daughtry of agency 6 2003-11-21 00:00:00
Chapter 2: The Polygon Toolset: Polygonal Display Options
The Isolate Select menu option is also very handy for working with more complex polygonal shapes. This allows you to select a group of faces and, upon acivating Isolate ...
0 ****** Lane Daughtry of agency 6 2003-11-21 00:00:00
Chapter 3: Modeling: Tutorial: The Brood Warrior: part 2
Step 7
The geometry for the head needs to be extruded. Select the face on the front of the carapace and extrude it away from the body. Do this one more time with the ...
5 ****** Lane Daughtry of agency 6 2003-11-21 00:00:00
Chapter 4: UV Mapping: Tutorial: UV Mapping the Sword
Conclusion
As you have seen through this tutorial, defining a map for simplistic, mechanical objects is relatively straightforward. The most important things learned ...
6 ****** of agency 6 2003-11-21 00:00:00
Easy Character Setup in Maya
<big><b>Introduction</big></b><br><br>Most of the recent information on setting up a character (or «rigging« as it« ...
6 ****** of agency 6 2003-11-21 00:00:00
Low Polygon Modeling in Maya
Chapter 3: Modeling: Low Poly, High Powered Gun <br>By Lane Daughtry <br><b><center><big><big>Low Poly, High Powered Gun: At a Glance ...
3 **** anthor of agency 6 0000-00-00 00:00:00
Making a Fireball Effect in Maya
Topics Covered
This tutorial will demonstrate and explain the process by which OpticalFX may be used to spawn and animate a fireball effect. This tutoria ...
10 **** of agency 6 2003-01-28 00:00:00