date: 2003-11-21 00:00:00 tutorial name: Chapter 4: UV Mapping: Texture Mapping the Gun: At a Glance : 82 author: Lane Daughtry
software: Alias Wavefront Maya version: 3.x region:
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Chapter 4: UV Mapping: Texture Mapping the Gun: At a Glance
Topics Covered
This goal of this tutorial is to familiarize you with the process of working with a slightly more complicated object that requires a bit more work to achieve a good mapping.
YouĠll learn how to:
o Define and work with more than one mapping projection
o Decide how and where to apply new projections
Materials Required
The scene gunTexturingSteps.ma (available to download in the MayaGames scene package at www.mesmer.com/books/mayagames.html) contains a finished version of the model and versions of the model through the course of all the steps as well as having the model youĞll be working with.


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