Making Hands: At A Glance In this tutorial, we will learn how to create a realistic humanoid hand model using a couple of powerful NURBS tools built into Softimage|XSI. We will learn how to:<br><br>* Use the Rotoscope view to to create an image plane to use as a modeling reference <br>* Use the Revolution command to create fingers<br>* Use the Fillet Intersection to fillet between the fingers and the palm, creating a smooth blend<br><br><br><br><img align="left" border="0" vspace="5" hspace="10" src="http://gizmatron.mesmer.com/content/images/hands1.jpg"><br>