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Real Maya mental ray DVD
The essential guide to using the mental ray plug-in for Alias|Wavefront Maya to create stunning final images.
Authors: Rick McCann, Anthony Rossano, Brian Demong

List Price: $139.95
Our Price: $97.97
You Save: $41.98 (30%)

Product Details
Runtime: 180 minutes
UPC: 8-28402-42241-7
Encoding: Multi-Region DVD
Format: Color NTSC
Level: INT/ADV - Familiarity with Maya recommended



Finally, the awesome power of mental images' award-winning rendering engine, mental ray, is available as a plug-in for Alias|Wavefront's high-end computer animation software, Maya. Real Maya mental ray walks you through the concepts and features of rendering with mental ray, demystifying everything from basic shader application, to optimizing render time, to harnessing caustics and Global Illumination to produce truly photorealistic CG images. Mesmer has combined instructor Rick McCann's vast knowledge of Maya with Anthony Rossano's experience and expertise using mental ray into a comprehensive set of easy-to-follow video lessons and tutorials, accompanied by scene files and documentation, that will help you master mental ray for Maya. Real Maya mental ray is an essential addition to every Maya artist's library.

Complete coverage of:
  • Getting Started
    • Installing mental ray for Maya
    • Your First Render with mental ray
    • Using Maya Controls for mental ray
  • How mental ray Works
    • Scanline vs. Volume vs. Raytracing
    • Depthmap vs. Raytraced Shadows
    • Primary vs. Secondary Rays
    • Rays vs. Photons
    • What mental ray Can and Can't Render
    • Anti-aliasing and Render Quality
  • Material Shading Basics
    • Shading 101: Material Shaders
    • mental ray Lights
    • Transparency and Refraction
    • Texture Mapping: 2D Image Maps
    • Texture Mapping: 2D Procedural Shaders
    • Texture Mapping: 3D Procedural Shaders
    • Environment Shaders
    • Volume Shaders
  • Advanced Features
    • Global Illumination
    • Caustics
    • Final Gathering
    • Image-based Lighting
    • Bump Maps vs. Displacement
    • Render-time Tessellation
    • Motion Blur
    • Depth of Field
    • Scene Optimization
  • The Art of mental ray: features and techniques applied
    • Cloak (textures, projection, blending)
    • Gold Ball (reflection, bump mapping)
    • Stained Glass (raytracing, volumetrics)
    • Candle (volumic shaders)
    • Crown (reflected caustics)
    • Rug (Global Illumination, procedural texture blending)
    • Scepter (refracted caustics, procedural refraction)
    • Water Bowl (reflected and refracted caustics)
    • Statue I (Final Gathering)
    • Statue II (image-based lighting)


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date: 2003-12-04 00:00:00 edit: Real Maya mental ray DVD / 340 author: Plan B / 165