contact email info@mesmer.com home: www.mesmer.com telephone: 1.800.237.7311 : 00.1.206.782.8004

Maya Illuminated: Games
Updated for Maya v5 with an additional chapter, and now in full color! The essential guide to creating video game art with Alias|Wavefront Maya.
Author: Lane Daughtry, revisions and additions by Rick McCann

List Price: $39.95
Our Price: $33.96
You Save: $5.99 (15%)

Product Details
Dimensions: 8.5" x 10.875"
Pages: 270 Full Color
ISBN: 0970753012
Binding: Paperback


MayaGamesTeacherAide.PDF is the free instructor's supplement for the Mesmer Press book Maya Illuminated: Games by Lane Daughtry and Rick McCann. In it you'll find a detailed sample curriculum you can cut up and rearrange any way you like, instructor notes, chapter overviews, tutorial outlines, quiz answers, and more! Download it now and open it with Adobe Acrobat Reader. (1603 kilobytes)



Download the Zip File of the scene files and images associated with the Maya Illuminated: Games book here.
(3963 kilobytes)




"Maya Games is a must-have for anyone wanting to get into the gaming industry. The book is a great resource on theory and techniques behind creating game content. "
-Suzanne Kaufman, Art Lead, Sucker Punch Games

Newly revised for Maya 5.x, with added information on rigging, an all-new chapter on skinning and weighting, and now in full color, Maya Illuminated: Games is a comprehensive guide to the powerful tools Maya gives you to create stunning game art. Inside you’ll find exhaustive coverage of both Maya’s polygonal modeling and UV mapping toolsets. Also covered is information on character rigging and animation as they apply to game work, skinning and weighting, and ways to use Maya for going beyond low-poly work for games. This book is a perfect companion for working game artists and aspiring game artists alike.

Complete coverage of:
  • The polygonal modeling toolset
  • Polygonal modeling theory
  • The UV mapping toolset
  • UV mapping tips and tricks
  • Character rigging issues for games
  • Making skeletal structures
  • Efficient rig control hierarchies
  • Skinning and Weighting
  • Animation issues for games
  • Animating cycles
  • Prerendering
  • Prelighting
  • Light baking
  • Environment design
Attention instructors! Be sure to check out Mesmer's new Teaching Gamecraft courseware!


RATE TOPIC 1 .2..3..4..5
COMMENT ON TOPIC   comment 
date: 2004-04-12 00:00:00 edit: Maya Illuminated: Games / 125 author: Plan B / 34