Optimizing the Rendering of Hair: Volume and Geometry Shaders: G Toggling Compute Transperancy ON does this: Increase render time ONLY SLIGHTLY to 23.74 seconds But looks bad: *** See Figure GeoTransperancyON_21.JPEG
date: 2003-11-20 00:00:00
edit: Optimizing the Rendering of Hair: Volume and Geometry Shaders: G / 1016